Tdsh-blender-mc
treecodetyper/dsh-blender-mc
Turns a Minecraft Java save into a Blender cover or animation: scans the .mca region files for flat open ground, exports the terrain to OBJ, and drives Blender headless with MCprep materials, the BPS character rig and three-point lighting. After each render it reviews the frame with OpenCV for facing, ground contact, exposure, lighting and composition, then re-renders with adjusted parameters when a check fails. Requires Blender 4.2 LTS or newer and Python 3.10+ with opencv-python and numpy; the first run assembles the Minecraft assets with the bundled setup command.
013 hours agoTools & CapabilitiesMIT