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Plugins

Browse, filter, and install DeepSeek-Harness plugins.

10 plugins found

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unity-plugin

opdsh/unity-plugin

Drive the Unity Editor from DSH through the official unity CLI: live-Editor scene commands, in-Editor C# eval and runtime command discovery over a warm unity shell session, plus a raw CLI escape hatch for project creation, tests and builds. Mounts Unity's official skill collection alongside its own Unity workflow and Asset Store skills.

672 months agoTools & CapabilitiesMIT
S

godot-bridge

smalldy/godot-bridge

DSH↔Godot engine runtime bridge: launch and drive a running Godot 4.x game through its in-game TCP interaction server — 16 tools (runtime control via ~130 game commands, scene/UI inspection, GDScript eval, input simulation, screenshots, headless static ops, project editing, export, script validation, engine-path setup), replaces godot-mcp.

574 days agoMCP & ConnectorsMIT
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deepseek-harness-game-studios

hyclub/deepseek-harness-game-studios

DeepSeek Harness port of Claude Code Game Studios (CCGS v1.1.2, MIT): 76 skills, 49 agents, hook bridge.

265 days agoMemoryMIT
T

dsh-unity-mcp

thyeff/dsh-unity-mcp

One-shot mcp-unity integration for DeepSeek Harness: bundled MCP server with zero manual config lets the agent drive the Unity editor through 34 tools - scenes, game objects, transforms, materials, prefabs, menu items, play mode, tests and console logs - with auto-reconnect.

214 days agoTools & CapabilitiesMIT
C

deterministic-pixel-art (dsh)

chenamel/deterministic-pixel-art

Third-party DSH bundle carrying the original deterministic-pixel-art Skill for editable JSON/PNG pixel art, Python rendering and recoloring within declared regions. Needs DSH 0.2.2-rc.1 (other DSH versions are not claimed compatible) and Python 3.10+ with Pillow.

1517 hours agoSkillsMIT
H

dsh-game-studio-presets

highho/dsh-game-studio-presets

Eleven game-development agent presets cut by workflow stage — concept, design, build, art and audio, QA, release, narrative, level, engine — plus one orchestrator that delegates across them, carrying 37 bundled skills. Regroups the 48 agent prompts of Claude Code Game Studios (MIT) by stage so each preset loads only the skills its stage needs. Installs with dsh plugin add; run node install.mjs once afterwards to deploy the skills the presets reference.

112 days agoMemory
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dsh-unreal-mcp

petertxpan/dsh-unreal-mcp

Unofficial DeepSeek Harness integration for Unreal Engine 5.8 Unreal MCP

73 months agoMCP & ConnectorsMIT
E

roblox-devforum-mcp

el4cteo/roblox-devforum-mcp

MCP server that searches the Roblox DevForum and official creator docs so AI coding agents can debug Roblox games against real community and engine knowledge.

23 months agoMCP & ConnectorsMIT
T

dsh-tuanjie-plugin

thepuristimpurity/dsh-tuanjie-plugin

Drive the Tuanjie editor from DeepSeek Harness by connecting to the running editor's Codely bridge, creating and modifying GameObjects, editing component properties, running editor commands, and executing C# inside the editor process. Adapted from opdsh/unity-plugin for the Tuanjie Codely bridge.

121 days agoTools & CapabilitiesMIT
S

dsh-unity-2022

snakeazh/dsh-unity-2022

Unity 2022.3 editor control for the agent: 20 tools that read the scene hierarchy, create and edit GameObjects, components and serialized properties, drive Play mode, capture screenshots, evaluate C# inside the editor and start player builds.

014 days agoDev & Plugin ToolsMIT