Mdsh-shader-workbench
moolight/dsh-shader-workbench
Node-based GLSL workbench: wire a shader graph on a canvas and preview it live, compile it to Shadertoy-compatible GLSL with multi-pass buffers (BufferA–D), hot-reload as you edit, cross-compile to HLSL / MSL / SPIR-V, and keep projects, materials, snapshots and resources (images, audio, lyrics) in a local workspace. Ships 57 built-in nodes, 8 bundled examples and 11 agent tools. No runtime dependencies.
06 дней назадУлучшения UIMIT