Plugins
Browse, filter, and install DeepSeek-Harness plugins.
63 plugins found
open-sea-skin
d-dev0101/open-sea-skin
Realtime WebGPU ocean skin with quick controls for waves, daylight, glass opacity, and an automatic day cycle.
dsh-mimir-academic-research
1692775560/dsh-mimir-academic-research
Research-assistant plugin suite (literature search, research wiki, LaTeX compile, independent subagent review) for the DeepSeek Harness
vram-switcher
xiaoxiao150/vram-switcher
AstrBot/DSH-native GPU coordination for local AI companions: LLM, IndexTTS and ComfyUI take turns, no proxy.
dsh-dania-voice
xcw520/dsh-dania-voice
Local GPT-SoVITS text-to-speech that reads DeepSeek Harness assistant replies aloud, with a draggable mascot toggle and a one-click installer. Requires Python 3.10–3.12 preinstalled (the installer only locates it, it does not install Python); about 5 GB of disk and a GPU are recommended.
dsh-ros2
stvli/dsh-ros2
ROS2 debugging toolset and robot-state vision analysis for DeepSeek Harness: node/topic/service/action/interface/TF enumeration, whole-graph topology JSON, rosdep checks, approval-gated builds and custom message scaffolding, GUI screenshots and multimodal vision observation, plus headless RViz2 offscreen rendering (low-poly meshes, direct pixel read, GPU passthrough - motion rendering at 30Hz) with parallel VLM realtime analysis.
vision-exp-tile
nicholas023/vision-exp-tile
Large-image recognition for vision-exp models: lossless 800×800 tile recognition (smart/pipeline/full), local OCR with preprocessing & handwriting routing, optional multi-vendor GPU (DirectML/CUDA/OpenVINO) with auto CPU fallback.
dsh-anthropic-membership
antonio-mastropaolo/dsh-anthropic-membership
Sign in to DeepSeek Harness with a Claude Pro/Max membership (no API key), downscale Anthropic request images to a 2000px long edge, slim /compact summarizer payloads, and show 5-hour/weekly plan usage plus DSH message counts.
dsh-comfyui-image
qxingyshu/dsh-comfyui-image
Generate images from the agent on the user's own GPU by queueing a workflow on a local ComfyUI install over its HTTP API: Z-Image-Turbo for fast drafts and Qwen-Image-2.1 for final assets and legible in-image text. Registers comfyui_generate and comfyui_status plus a skill covering model selection and prompt craft, has no runtime dependencies, and starts ComfyUI headless when no server is listening.
dsh-powerdesk
fleetingecho/dsh-powerdesk
A dockable IDE workbench for the DSH web UI: a GPU-accelerated terminal (restty renderer over a Rust PTY), a CodeMirror editor, a file explorer, notes, a sandboxed browser, and ripgrep content search.
dsh-swarm-router
r600a-code/dsh-swarm-router
Sub-agent matrix swarm that routes heterogeneous tasks to the most suitable model from an OpenRouter-like gateway plus cfgpu.com/llm/square, dispatches each via in-process subagents or direct LLM calls, and tracks per-model token consumption with a feedback-driven ranking.
system-resource-monitor (dsh-hardware-monitor)
tyvtjhj/system-resource-monitor
Local hardware monitor for DSH: a sidebar dashboard, a composer-dock CPU/memory/GPU widget, and a hardware_monitor_status tool backed by a local Python service installed separately from the repository root with install-dsh.ps1 (Windows, Python 3.10); installing only the DSH plugin leaves the panel and tool offline.
dsh-power-switch
hongdougao111/dsh-power-switch
Adds a power button to the session header with two actions, each requiring a second click to confirm. Restart terminates the Electron main process itself (taskkill /F without /T), so no crash dialog appears: the host then exits gracefully on its own once the IPC channel drops, and a detached helper relaunches the same executable after the single-instance lock is released, confirming the new instance by a real window handle. Shut down does the same without relaunching. Leftover GPU and renderer processes from the previous run are reaped best-effort. Windows desktop app.
dsh-zed-space
hetonghao/dsh-zed-space
Dynamic backgrounds and interface skins for DeepSeek Harness. Native customizable animated skins, plus beautiful live wallpapers to download from the marketplace. Built on Open Sea Skin (d-dev0101/open-sea-skin) - do not install both.
dsh-error-atlas
chaos-miku/dsh-error-atlas
Records DeepSeek Harness runtime errors and coding retrospectives as an interactive GPU graph, and feeds the recorded lessons back into the model's context.
dsh-full-with-approval
zjuhbh/dsh-full-with-approval
Fourth permission preset for dsh: unconfined, GPU-capable sessions (danger-full-access) with per-operation user approval for writes outside the workspace or to protected paths (.git/**, .env*); implemented purely as a bundle over the official tools/pre-execute ask hook, no core edits.
anan-thermal-monitor
amekrance/anan-thermal-monitor
Purple-white desktop pet that docks to the screen edge and shows real-time CPU, RAM, GPU and NVMe temperatures with hardware info.
dsh-cosplay-studio
wang-shuanglin/dsh-cosplay-studio
Local ComfyUI cosplay photo sets for Windows with an NVIDIA GPU (8 GB+ VRAM): deploys the ComfyUI Windows portable build and Z-Image-Turbo (8-10 GB of models) with a self-test, then turns a character name, a reference image, or a hot-character pick into a live-action cosplay photo set with base-image and shot-script approval gates.
dsh-workbench (status-monitor)
philomelcc/dsh-workbench
Disk, CPU/memory/GPU, listening-port and token-usage cards with a full-page zoom; the port card works on Windows only and the GPU card needs nvidia-smi.
dsh-system-monitor
shiro-umi/dsh-system-monitor
Composer dock monitor with 5 drag-reorderable pills (Context, Tokens, CPU, GPU, MEM): a 20x5 context brick matrix, per-turn net upload/download token bars, and 200ms native macOS Mach/IOKit scrolling charts with top-5 process lists. The native sampler is compiled on first start and needs clang (Xcode Command Line Tools); without it the charts fall back to 1-second samples.
dsh-idle-crt
yuanzephyr920-oss/dsh-idle-crt
CRT idle screensaver for DSH pages: when no session is running and the page has seen no mouse or keyboard input for ten minutes (configurable), a retro CRT plate covers the window with scanlines and a looping inversion sweep. An in-window click or key press dismisses it, the wheel only locks scrolling, and the whole frame drifts slightly after the cursor; rendering is fully GPU-composited frame by frame. An adaptation of justawebsite/dsh-splash-crt (MIT), turned from a boot splash into an idle screensaver.
dsh-cover
lol9706262-source/dsh-cover
One-line song cover: fetch a track or take a local file, split stems, derive a key shift, run RVC conversion through Applio, align the vocal, mix three variants and gate the master — nine stages across three tools, zero npm dependencies. Requires a local Applio install (Python, ffmpeg, yt-dlp), a voice model and a CUDA GPU.
dsh-fine-tune
songrui111/dsh-fine-tune
Local LoRA and QLoRA fine-tuning in a panel: import JSONL, see a VRAM estimate before training starts, evaluate, and export an adapter. One-click Python venv setup, but you must supply your own Python 3.10+ and an NVIDIA GPU (6 GB or more). Verified end to end on Windows 11 with an RTX 3060 6 GB; the installer refuses non-Windows hosts, so Linux, macOS and other GPUs are unsupported for now.
dsh-local-trim
leonlee114514/dsh-local-trim
One-step local model onboarding plus a light harness for DSH. On load it probes loopback and private-network inference endpoints (llama.cpp, Ollama, vLLM, LM Studio), reads each model's context window and output budget from the backend, and registers the provider through settings, so a local model becomes selectable without hand-writing config. It then trims only that provider: masks the tool list through tools.restrict, drops named system-prompt sections and memory contexts, swaps the injected instruction block for a short one while preserving its first 80 and last 96 characters, and truncates tool-schema descriptions without touching structure or required fields. Cloud providers are returned as the same assembly object, untouched. The injected block is re-read from disk on every assembly, so editing the file takes effect on the next request with no reload. The panel in the plugin detail page is a live operations view: it shows whether the takeover is active and by which hook, how many characters the last assembly was trimmed from and to, and which providers are online (probed concurrently, with a real one-shot completion reporting latency and reply text per provider). If a local backend is not running, the panel offers a one-click launch: it probes the port first (never starting a duplicate), then starts the matching server (ollama serve, or a custom command you supply) detached and polls until the endpoint answers, clamping the wait to 3-600 seconds, reaping the child it just spawned if it never answers, and naming the paths it searched when it cannot find the binary. A stop button kills backends this plugin started (SIGTERM, then SIGKILL) and refuses to touch a server somebody else launched. When a model has just been downloaded and no backend exists yet, the panel can also scan the machine for .gguf files with hard caps (300 models, 20000 directory entries, Downloads only one level deep), start llama-server on the chosen one (skipping the .mmproj. vision projection and reusing a server that already answers), register the provider under the model id the backend reports, and run one real completion to prove it works. Before spawning anything it does a fit check that counts only the part of the file the GPU cannot hold: hostBytes = fileSize - VRAM, compared against max(total RAM - 2GB, free RAM). A file far larger than RAM is refused outright; a heavy host-side remainder is refused unless you confirm; the same remainder under mmap is only a warning, because the weights land in reclaimable page cache. A load-mode selector (auto / mmap / none / mlock / mmap+mlock) maps to llama.cpp --load-mode, and the default is whatever the engine picks. From 0.4.2 everything above is derived from the platform instead of assumed: home and data directories come from os.homedir() and the OS conventions (LOCALAPPDATA on Windows, ~/Library/Application Support on macOS, XDG_DATA_HOME elsewhere); backend binaries are looked up in the official install locations of each OS and can be pinned with OLLAMA_BIN, LLAMA_SERVER_BIN, VLLM_BIN or LMSTUDIO_BIN; model discovery walks DSH_LOCAL_MODELS_DIR, ~/models, ~/llama.cpp/models, ~/.cache/llama.cpp and the LM Studio data directory, with the WorkBuddy layout demoted to one candidate among them. VRAM is asked from nvidia-smi, then rocm-smi, then sysctl hw.memsize on Apple Silicon (flagged unified, so the same bytes are not charged twice), and any flip to a unified-memory budget is handled explicitly. Before building a command line the plugin runs llama-server --help once and keeps only the flags that build actually has, so older engines get --n-gpu-layers 99 and no KV quantization while newer ones get auto plus q8_0; anything it cannot probe is passed through rather than dropped. LM Studio is started with lms server start --port N rather than being lumped in with the engines that need a model argument, and vLLM gets its own --model example instead of llama.cpp syntax. Windows, macOS and Linux are all exercised in CI, including a windows-latest and a macos-latest job, because a cross-platform claim that has only ever run on one OS is not a claim. Two of those suites exist specifically to catch this machine's blind spots: one replays the whole suite with process.platform rewritten to each OS, and one deletes every advantage this development box has — no nvidia-smi, no rocm-smi, no sysctl, an empty PATH, a home directory with no models — and requires graceful degradation rather than a crash. That last one caught a real class of bug: several assertions hardcoded 'lms.exe', which cannot pass where the executable has no suffix. Measured on the reference machine: a 16.9GB 27.2B MoE with 14.5GB of VRAM holds a 285-691MB working set and sustains 76 tok/s after a 1000-2000 token warm-up, so file size alone is not a fit signal. From 0.4.3 the scanned models are shown as a table rather than a dropdown (one row per gguf, with its size and any fit warning), so you can see what is on disk before choosing. From 0.4.4 the delete button on the provider table removes the provider entry, not the weights file on disk. That distinction matters: what people actually want to clear out is the dead entry - one pointing at a port that never answered, one registered twice for the same port, one whose model file was deleted long ago - not a 15.8GB gguf. Deleting a config is undone by importing again; deleting a gguf is not. The removal goes through settings.mutate with an unset op on \['providers', id], because update merges layers: writing null there leaves a null provider key that the loader reads as a broken config rather than an absent entry, and only mutate/unset is implemented as Reflect.deleteProperty. The result is read back afterwards, because unset on a key that comes from a lower layer (the profile cordis.patch.yml or a home patch) does not delete it - it restores the inherited value, so the call succeeds while the entry stays. When the entry is still there the panel says so and points at the file to edit instead of reporting success, and a DSH whose settings service predates mutate() is told plainly rather than silently ignored. Deleting takes two clicks and clearing the confirmation is as easy as clicking another row; on success the online and baseURL caches are cleared and the tool surface is recomputed, since the provider list changed. The gguf itself is never touched by this plugin - the scanned-model table is display and selection only.VRAM reporting is driver-dependent. From 0.4.5 model discovery also reads Ollama's own storage: its blobs are named sha256-… with no extension, so extension matching could never list them. Weights are now accepted by extension OR by GGUF magic header (only dot-free files of at least 8MB, capped at 600 header reads per scan; obviously-not-weights extensions like .json/.md/.safetensors/.part are never opened). Ollama models are resolved from their manifests: the model layer is picked by mediaType application/vnd.ollama.image.model (never adapter/mmproj layers), the human-readable name is restored from the manifest path (…/qwen3/8b becomes qwen3:8b, …/latest stays bare), tags sharing one blob merge into a single row, and the metadata kv supplies name, quantization and context length. Adopting an Ollama model does not start a duplicate llama-server over the same weights: it confirms ollama serve answers on 11434 (launching it if not) and registers the provider under the tag the endpoint itself reports — the blob's sha256 name would never match anything, since 11434 lists qwen3:14b, not sha256-a8cc…. Two real-machine-only traps fixed on the way: existsSync('<file>/') returns true on Windows, so manifest-vs-directory branching now goes by parseable content instead of trailing-slash semantics; and the quantization label table had been copied from a stale ggml enum generation, labelling ggml_type 15 as Q5_K_S while ollama show reports Q4_K_M. Same-blob dedup is by (dev,ino), keeping whichever entry has a name. Verified on the reference machine: the scan goes from 1 row to 4 — qwen3:14b (8.64G) and qwen3:8b (4.87G) now appear with Q4_K_M badges — in 4ms; npm run verify exits 0 (launcher 57, portable 35, panel-host green including the linux/darwin simulated-platform runs); the new panel-host suite builds a real miniature Ollama store in tmpdir and points OLLAMA_MODELS at it, so results no longer depend on whether the test machine happens to have Ollama installed. From 0.4.6 the panel shows each model its real name instead of its file name, because some download tooling stores every weight under one generic file name, leaving the real name only inside the GGUF header. The scan now reads each file GGUF KV section - not a fixed-size head buffer, because tokenizer.ggml.tokens (hundreds of thousands of strings on a large MoE model) and the chat template push general.file_type past any window; and GGUF string arrays are interleaved (u64 length plus payload per element), so treating them as a length table walks the cursor off the rails and produces astronomically large reads. Reading and skipping are accounted separately: key names and types are always read, string values over 256KB and string arrays are only walked past without copying, non-string arrays over 64 elements are skipped outright, and a cursor past the file size stops the read, because an out-of-range position means the cursor is wrong rather than that a limit should be raised. The displayed name goes Ollama tag, then general.basename plus size_label, then general.name, then the file name, with the full string kept for the hover text since it usually carries internal build numbers; mmproj files are now identified by general.type as well as by name. A short read (truncated file) no longer feeds half a value into the parser. On the reference machine, reading one file header parses 44 keys in about 16ms, and a whole scan takes about 31ms. From 0.4.7 the smoke test no longer fails the first time and passes the second. The old code gave both request attempts one shared AbortController and one shared 30-second timer, so the total budget covered both rounds: a cold load of a large model burned it in round one, the abort left the signal permanently aborted, and the second round (the Ollama-style reasoning_effort: none retry) could not even be sent - which is exactly why the first click returned This operation was aborted and the second succeeded. Now each attempt gets its own controller and timer, a timeout retries once automatically (retryOnTimeout, on by default) because a first-request timeout almost always means the weights are still being read from disk, and non-timeout errors (refused connection, HTTP error) are not retried at all. Timeouts report themselves: the message says the wait exceeded smokeTimeout, whether a retry already happened, and points at the new smokeTimeout setting (seconds, default 60, clamped to 5-600) - port responding is not the same as tokens coming out, so it is a separate knob from launchTimeout. Unrelated: an example naming one specific model was dropped from the panel copy, since not every machine has that model downloaded, and the explanation now describes the mechanism instead. From 0.4.8 adopting a plain .gguf no longer registers an unrelated Ollama model. The port field used to follow the last click rather than the file: selecting an Ollama entry moved it to 11434, selecting a plain .gguf did not move it back, so a 11434 left over from an earlier click stayed. The server accepted it as given, probed the port, found Ollama answering and borrowed it (the skipped-launch log line about the port already answering is this path), and then the model id - derived from the file name - could not be matched against Ollama's /v1/models, where the fallback was to grab the first entry in the list. Embedding models tend to sort first, so the adopt registered a model the user never selected. Now the port follows the file: a plain .gguf landing on another engine's port (ollama 11434, vLLM 8000, LM Studio 1234) is moved to 8090 and the panel says so. Only ports belonging to a known engine are overridden - a hand-typed 9999 aimed at your own llama-server is left alone. The model-id fallback no longer guesses either: it takes the only entry when there is exactly one (a single-model backend may legitimately report a different id than the file name) and otherwise reports an error listing the ids it did see, rather than registering a wrong provider. From 0.4.9 the panel can no longer vanish. It used to be possible for the whole section to disappear from the plugin detail page while the host stayed up, the HTTP bridge kept answering, and no crash log appeared. The cause was a scope error: a helper was declared inside one component and referenced from another, which is valid JavaScript and passes a syntax check, so it only threw at render time - when the user pressed the scan button and React ran the state updater. The host wraps every slot entry in an error boundary whose fallback is an empty anchor, so the throw was contained silently: the panel was not uninstalled or crashed, it was replaced by an empty div. The helpers now live in the module scope both components share. The client half also gained its own test - a minimal React stand-in loads the real panel module, really calls the components, really runs the state updater at render time, and presses the scan button, so this class of error can no longer reach a release.
dsh-gptsovits-tts
nuoyi207/dsh-gptsovits-tts
Local GPT-SoVITS text-to-speech for DSH: reads replies aloud, switches voices from the right sidebar, and trains a new voice from a dropped audio sample. First run downloads an 11.4 GB engine and needs an NVIDIA CUDA GPU.